LIQUID HORIZONS – 05.08.2026 @ f|x|r

LIQUID HORIZONS

liquid-horizon installation view

text, video: Ivรณ Kovรกcs
music: Jรณzsef Iszlai

Essay about the upcoming immersive video-installation at gallery f|x|r

Synthetic Horizons โ€” On the Ontology of Computed Space

Liquid Horizons investigates the ontology of computed space: the condition in which a digital environment is no longer a representation of physical reality but an autonomous, self-generating field. Its looped panoramic field โ€” built from six visual stations โ€” follows no narrative. The glitch-laden digital threshold, the brutalist concrete labyrinth, the AI-generated biological vascular network, the pure geometric order, the spectral veils and the synthetic horizon do not supersede one another: they coexist as equal aggregates, folding into a single continuous event.

At the centre of the work stands the question of the oneiric sublimation of trauma. The brutalist scenes of the projection โ€” mirrored concrete stairwells, unfinished stadium interiors, corridors that lead nowhere โ€” carry the architectural imprint of contemporary wartime destruction: an algorithmic monument to the suspended future. Not as documentation but as weightless data-flow โ€” the software does not depict the destruction; it dreams it. Through this digital Traumarbeit, raw concrete is transmuted into a pulsating network, then into pure geometric order, and finally sublimated into the light-saturated data-aesthetics of the computational sublime โ€” without the loop offering redemption. The cycle closes on itself.

In Vilรฉm Flusserโ€™s terms of the technical image: the light here does not arrive from sunlight but from global illumination algorithms; the texture of the canvas is definitively replaced by the texture of shader code. Through Gilles Deleuzeโ€™s Le Pli (The Fold): matter is not a static object but an infinitely modulable event โ€” brutalist enclosure and liquid freedom constitute a single topological unity. In Marcos Novakโ€™s liquid architecture: digital space severs its relationship with gravity and function to become pure mathematics and sensation.

The workโ€™s visual register is determined by three distinct image-making logics in simultaneous operation: real-time rendering (NotchVFX), AI-mediated style transfer (Stable Diffusion), and digitally processed built spaces. There is no sharp boundary between the three layers โ€” and this is itself the workโ€™s argument: in the era of the computed image, the distinction between โ€˜manualโ€™ and โ€˜automaticโ€™ image-making ceases to hold.

After the model of Marc Augรฉโ€™s non-places: the projected environment withholds every conventional marker of human orientation. There is no door, no path, no graspable surface. The visitorโ€™s own body remains the sole subjective fixed point within this amorphous, post-anthropocentric data-landscape โ€” whose horizon does not separate sky from earth but unifies them as a data-plane.

360ยฐ immersive video installation โ€” 17สน 20สบ videoloop, โ€” f|x|r galรฉria โ€” 05.08.2026 โ€” location: Vรกr u. 17., Veszprรฉm, Hungary, Europe


โ€˜TESSELAโ€™ โ€” Object-projection-mapping | essay, 2026

interact with mouse position

Read the full article: โ€˜TESSELAโ€™ โ€” Object-projection-mapping essay about op-art and projection-art


Essay about ‘TESSELA’ installation, exploring the intersection of art and perceptual science through object-projection mapping. Utilizing reverse perspective and immersive projection, it challenges visual perception and spatial certainty. The work blends foundations of Op Art, constructivism, and contemporary projection techniques to create a dynamic dialogue between viewer, object, and projection.

tessela gif animation
tessela- gif animation

2026 – Die Pest in London

A Plague in London (Die Pest in London)

Interdisciplinary Mixed-Media Performance | Orangerie Theater Cologne (2026)

Project Description: “A Plague in London” is a mixed-media production situated at the intersection of performative arts and digital scenography. Based on Daniel Defoeโ€™s 1722 archival-style account, the work explores the structural and psychological dynamics of systemic crisis and social isolation. Directed by Kristรณf Szabรณ, the production utilizes Defoeโ€™s text as a conceptual framework to analyze the sociopolitical mechanisms of a pandemicโ€”ranging from institutional denial and the enforcement of urban confinement to the eventual erosion of communal structures.

Visual and Medial Strategy: The production is characterized by a multi-layered visual dramaturgy, where Ivรณ Kovรกcsโ€™s video art functions as a spatial and temporal mediator. Rather than serving as a purely illustrative background, the digital layer operates as a generative environment that reflects the interiority of the protagonists and the oppressive atmospheric silence of a city under lockdown. The visual components analyze the tension between the historical archival source and contemporary digital aesthetics, translating the 17th-century experience of quarantine into a modern medial discourse. Kovรกcsโ€™s work focuses on the abstraction of architectural boundaries and the visualization of the “Planet of Viruses” concept, examining the human condition through a lens of digital depth and spatial deconstruction.

Credits:

  • Artistic Direction, Set Design & Sound Dramaturgy: Kristรณf Szabรณ
  • Video Art: Ivรณ Kovรกcs
  • Performance: Maximilian von Mรผhlen, Boshi Nawa, Lili Oksanen
  • Source Material: Daniel Defoe: A Journal of the Plague Year (1722)
  • Venue: Orangerie Theater, Cologne, Germany
  • Production Year: 2026

support:

Inventions (Rubik’s cube)

Inventions โ€“ Stories of Hungarian Genius

Location: CODE Center of Digital Experiences, Veszprรฉm, Hungary

A group of people gathered in an art space (CODE) with abstract light projections on the walls (the shadow of Rubik's Cube), creating a dynamic atmosphere.

Opening: February 20, 2026

The screening, which combines the work of several creators, features five Hungarian inventors and scientists: Ernล‘ Rubik, รnyos Jedlik, Albert Szent-Gyรถrgyi, Katalin Karikรณ, and Jรกnos Neumann.

At the request of Centrum + Colloc Production, I created the section presenting Ernล‘ Rubik’s most famous invention (Rubik’s cube).

Director, art director: Dรกniel Besnyล‘, Mรกtyรกs Kรกlmรกn
Editor: Gรกbor Tarcsay
Music: รron Pfitzner
Narration text: Krisztiรกn Nyรกry
Narrator: Norbert Tuza

https://codeveszprem.hu/en

A vibrant, immersive room filled with colorful projections of Rubik's cubes on the walls and floor, creating a dynamic and playful atmosphere.
A vibrant display of colorful geometric patterns projected on walls and floor, creating an immersive digital art installation at Code Veszprem.

Reviernacht โ€“ Leaving Love Behind

Kristรณf Szabรณ / F.A.C.E. Ensemble: Reviernacht โ€“ Aus der Liebe gehen (Reviernacht โ€“ Leaving Love Behind)

About migration and memory โ€“ mixed media theater | Premiere Fri, Nov. 14, 2025

A male performer in a beige coat sits on the floor amidst a creative backdrop of floating blue digital cubes. A female performer in a red dress dances dynamically, showcasing expressive movement. The stage is illuminated with colorful lighting (projection), enhancing the artistic ambiance.

Text, direction: Kristรณf Szabรณ
Performance: Natalia Voskoboynikova (singer, voice-art, physical theatre), Ivan Zilli (actor)
Narration:ย  Marcus Mies, Julia Karl
Video art: Ivรณ Kovรกcs
Stage design objects: Boshi Nawa
Sound: New Music, various artists

โ€œWhat is home? A memory? An ideal? A longing forโ€”what? Have our longings, but also those of our parents and grandparents, shaped us? In surreal images, the mixed-media production Reviernacht combines spoken theater, new music, and visual arts into an artistic experience for all the senses.

The evening invites the audience to take a look at themselves and see what has shaped them: their personal past, their decisions in the present, and their ability to cross boundaries.โ€

Supported by: Cultural Office of the City of Cologne

Alte Feuerwache – MelchiorstraรŸe 3. 50670 Kรถln

faceensemble.com

Source: https://altefeuerwachekoeln.de/events/kristof-szabo-f-a-c-e-ensemble-reviernacht/

A black and white image of two seated performers in light trench coats, positioned in front of a wall casting geometric shadows of the video-projection