LIQUID HORIZONS – 05.08.2026 @ f|x|r

LIQUID HORIZONS

liquid-horizon installation view

text, video: Ivรณ Kovรกcs
music: Jรณzsef Iszlai

Essay about the upcoming immersive video-installation at gallery f|x|r

Synthetic Horizons โ€” On the Ontology of Computed Space

Liquid Horizons investigates the ontology of computed space: the condition in which a digital environment is no longer a representation of physical reality but an autonomous, self-generating field. Its looped panoramic field โ€” built from six visual stations โ€” follows no narrative. The glitch-laden digital threshold, the brutalist concrete labyrinth, the AI-generated biological vascular network, the pure geometric order, the spectral veils and the synthetic horizon do not supersede one another: they coexist as equal aggregates, folding into a single continuous event.

liquid-horizons-brutalist-scene

At the centre of the work stands the question of the oneiric sublimation of trauma. The brutalist scenes of the projection โ€” mirrored concrete stairwells, unfinished stadium interiors, corridors that lead nowhere โ€” carry the architectural imprint of contemporary wartime destruction: an algorithmic monument to the suspended future. Not as documentation but as weightless data-flow โ€” the software does not depict the destruction; it dreams it. Through this digital Traumarbeit, raw concrete is transmuted into a pulsating network, then into pure geometric order, and finally sublimated into the light-saturated data-aesthetics of the computational sublime โ€” without the loop offering redemption. The cycle closes on itself.

liquid-horizons-veins-scene

In Vilรฉm Flusserโ€™s terms of the technical image: the light here does not arrive from sunlight but from global illumination algorithms; the texture of the canvas is definitively replaced by the texture of shader code. Through Gilles Deleuzeโ€™s Le Pli (The Fold): matter is not a static object but an infinitely modulable event โ€” brutalist enclosure and liquid freedom constitute a single topological unity. In Marcos Novakโ€™s liquid architecture: digital space severs its relationship with gravity and function to become pure mathematics and sensation.

liquid-horizons-tesseract-scene

The workโ€™s visual register is determined by three distinct image-making logics in simultaneous operation: real-time rendering (NotchVFX), AI-mediated style transfer (Stable Diffusion), and digitally processed built spaces. There is no sharp boundary between the three layers โ€” and this is itself the workโ€™s argument: in the era of the computed image, the distinction between โ€˜manualโ€™ and โ€˜automaticโ€™ image-making ceases to hold.

liquid-horizons-veils-scene

After the model of Marc Augรฉโ€™s non-places: the projected environment withholds every conventional marker of human orientation. There is no door, no path, no graspable surface. The visitorโ€™s own body remains the sole subjective fixed point within this amorphous, post-anthropocentric data-landscape โ€” whose horizon does not separate sky from earth but unifies them as a data-plane.

liquid-horizons-daylight

360ยฐ immersive video installation โ€” 17สน 20สบ videoloop, โ€” f|x|r galรฉria โ€” 05.08.2026 โ€” location: Vรกr u. 17., Veszprรฉm, Hungary, Europe


news – Klara and the Sun – exhibition

If you are interested in new-media art – visit ‘Klara and the Sun’ exhibition next to Lake Balaton, Hungary, it is open during summertime, recommendation in Hungarian:
https://www.artmagazin.hu/articles/ajanljuk/kiallitas_es_programsorozat_a_kali_medenceben

at Pegazus restaurant

SEARCHLIGHT – upcoming exhibition

upcoming (covid-safe) SEARCHLIGHT exhibition/ projection@Lighthouse Gallery, Market street 67. Debrecen, Hungary, 2021.03.05-28.

SEARCHLIGHT exhibition flyer

the primordial mirror | projection-mapping installation

‘speculum primordialis’ – the primordial mirror | projection-mapping installation
12’30” video-loop
music by Maks&Axentriq

projection-mapping art-installation
11th January – 9th February, 2017
@ Group Exhibition – Latarka gallery ‘INSTINCT – ANCESTOR’
(Platan Gallery/Latarka ยฉ Institute Polski Budapest)

short VR (4K) documentation on vimeo:

link: http://polinst.hu/en/node/11082

some VR images from the projection (>)

a visual for kidnapping-nl netlabel

and a black & white version, for the artistic minds:

Finally got the permission to put online,
music by Kinko Acid, track name: Warnung
– visuals for kidnapping-nl.com netlabel (publisher)
from last September, 2013
3d animation by ivo3d

Basically there are just a few dots,
representing the sound frequencies from the lower to the higher range.
They draw a circle around themselves, connected with just a thin hairline,
the animation draws itself, according to the provided sound/music,
since the sounds draws/marks the space, if there is no sound, we cannot
experience the space itself too.
Space, light and soundย are not separable from each other.
Or one could say, space express itselfย via light and sound,
and I am glad to experience that.